I hope the cars in Mafia: The Old Country are slow enough to drive backwards

Me and the other mafia sickos would love to drive so unbelievably slow in The Old Country. We’re cackling with delight at the prospect of taking the reins of a horseless carriage in 1900s Sicily – a time when cars were an obscene, rickety toy for those with more money than sense. We’re rubbing our hands at the thought of taking corners like a bowling ball as the police pass us on foot. We’re itching to get our hands on the Fiat 6 HP, a race car that looks like an oversized baby carriage.

Why? Because this slightly perverse, backward quirk is part of Mafia’s DNA. You could argue that the series becomes more and more itself the further back in time it goes. The first game—an urban open-world game released at the height of GTA fever in 2002 and faithfully remade for the Definitive Edition a few years ago—began in the Prohibition era.

Low speed pursuit

Snowy streets of Empire Bay in Mafia 2: Definitive Edition

(Image credit: Hangar 13)

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